using UnityEngine;
using System.Collections;

public class InGameGUI : MonoBehaviour
{
	public GUIStyle style;
	public GUIStyle styleFPS;
	
	void OnGUI ()
	{
		GUI.Label (new Rect (5, 5, 240, 30), "hugh.hoang@gmail.com", style);
		float fps = 1 / Time.deltaTime;
		GUI.Label (new Rect (5, 35, 240, 60), string.Format("FPS: {0}", fps.ToString("00.00")), styleFPS);
	}
}
